Biography
Dynamic 3D Artist with a proven track record of6 years in 3D field, excelling in Autodesk Maya and advanced texturing techniques. Adept at problem-solving and project coordination, I consistently deliver high-quality renders and realistic materials, enhancing visual storytelling and client satisfaction. Passionate about creating immersive 3D environments and assets.
Experience
CGI ARTIST,
IZMO.ltd
11/2022 - Present Bangalore, India
IZMO.ltd
11/2022 - Present Bangalore, India
- Focused exclusively on WebL projects for leading automobile companies, specializing in car-related solutions.
- Built texture maps from scratch using Adobe Photoshop or Substance Painter.
- Worked collaboratively with a team to ensure timely delivery of assets that met project requirements, driving improvements in both process efficiency and output quality
- Modified existing models by adding or removing polygons, adjusting UVs, and optimizing material channels to meet project specifications
- Generated normal maps from high resolution meshes in order to add additional detail without increasing polygon count significantly. Maintained a library of assets including characters, environments, props.
3D DESIGNER,
Manipal Technologies Limited
07/2021 - 10/2022 Bangalore, India
Manipal Technologies Limited
07/2021 - 10/2022 Bangalore, India
- Rendered images of products in 3D software programs such as Maya and V-Ray.
- Utilized advanced software programs such as Adobe Photoshop, Illustrator, and Substance Painter for texturing.
- Constructed 3D models from concept art provided by the design team, including texturing, rigging, and animating.
- Edited UV maps on complex geometry to reduce stretching or other artifacts when texturing.
- Utilized advanced texturing techniques to enhance realism in 3D assets.
3D ARTIST,
Quadcore Media House
06/2018 - 02/2021 Bangalore, India
Quadcore Media House
06/2018 - 02/2021 Bangalore, India
- Demonstrated strong problem-solving skills, resolving issues efficiently and effectively.
- Worked effectively in team environments to make the workplace more productive.
- Developed materials with realistic textures and lighting for 3D objects.
- Maintained a library of assets including characters, environments, props.
- Produced detailed storyboards that clearly illustrated concepts for clients.
- Generated high-quality renders of 3D projects for marketing purposes.
Skills
3D ModelingBlender3D MaxAdobe IllustratorVideo EditingPremiere ProLogo DesignLightroomAfter EffectsPhotoshopAutodesk maya adobe substancepainter
- Male
- Singapore
- Joined on Sep 2025