Biography
Hello! My name is Zu Ning. I am an experienced 3D artist who specialises in character modeling and low-poly game art with realistic texturing work. I am a graduate of 3dsense Media School, enrolled in their Visual Graphics and Digital Game Art courses.

  • Experienced with Adobe software such as Photoshop, Illustrator, Substance Painter, Premiere Pro and After Effects
  • Experienced with modeling software such as Zbrush, Maya and Blender
  • Knowledge of other software such as Unreal Engine, Marmoset and Marvelous Designer
I am also a 2D illustrator on the side, loving to create original and fan art of my favourite media.
Experience
I worked for The Straits Times as a 3D generalist for over 2 years, helping create 3D models, animations and textures for online interactive articles and renders for print. Some of the articles that I have worked on have won awards such as the WAN-IFRA Digital Media awards and our in-house Newscom winners awards.

Involved in these online articles: Little India, Johor-Singapore Causeway, Max Maeder, Playgrounds of Singapore, Tengah, Endangered Shophouses, EWL Breakdown, Baltimore Bridge Collapse, Butterflies of Singapore, Singapore Garden City, Disappearing Mamak Shops, Hawker Signs, Kelong
Skills
PhotoshopAfter Effects3D ModelingBlenderSketch
Female
North, Singapore
Joined on Jan 2026