Location
Singapore
Salary
S$ 1,000 – 2,200
Seniority Level
Intermediate
Years of Experience
1 year
Description
Convalesce Labs is an pre-revenue, early stage social enterprise revolutionising mental health care through a gamified super app. By integrating AI-driven broad-based interventions and community-based experiences, we empower users to access real-time mental health support, build resilience, and foster meaningful connections—all within one seamless platform. Our mission is to transform mental health care for the digital age.

As a UI/UX Designer at Convalesce Labs, a pre-revenue, early-stage startup, you will play a key role in developing our Minimum Viable Product (MVP). You will be responsible for designing intuitive, user-friendly interfaces, wireframes, and prototypes that align with our vision and user needs. With minimal collaboration, you will conduct independent user research, creating a seamless digital experience that supports our mission of revolutionising mental health care. This is an opportunity to directly impact the product’s development in a fast-paced, innovative startup environment, laying the foundation for our future growth.

Role

  • Competitive Early-Stage Compensation: Starting salary of $1,000 to $2,200 per month, with room for growth $3,200 to $4,200 post-Series A funding.
  • Equity Stake: Participate in the company’s success with an Employee Stock Option Plan (ESOP), offering 0.5% equity.
  • Ownership and Impact: Be part of a core team shaping the direction of the company, with significant influence over product design and user experience. 
  • Meaningful Work: Join a mission-driven company focused on transforming mental health care, where your contributions will directly impact the lives of users. 
Responsibilities
  • Design wireframes, prototypes, and user interface for mobile (iOS and Android) and web applications.
  • Collaboratively conduct user research and studies to understand the needs and pain points of the target audience. 
  • Develop user personas, storyboards, and customer journey maps based on research insights.
  • Create and maintain a consistent visual language and design system for the app.
  • Test designs for usability, iterating based on findings from user studies.
  • Ensure designs are aligned with the app's target audience, creating intuitive, user-friendly, and engaging experiences.
  • Stay updated on the latest UI/UX trends, tools, and technologies to integrate them into the design process.
  • Prepare and present design concepts and prototypes to stakeholders for review.
Requirements
  • Currently pursuing a degree in a design-related field at the undergraduate or graduate level, with familiarity in UI/UX methodologies, or proven experience as a UI/UX Designer with a portfolio showcasing relevant work.
  • Ability to work independently with minimal collaboration.
  • Strong understanding of user-centered design principles and best practices.
  • Familiarity with mobile-first and responsive design principles.
  • Experience conducting user research, interviews, surveys, and usability testing.
  • Proficiency in design tools such as Sketch, Figma, Adobe XD, InVision, Framer X or similar.
  • Experience with prototyping tools like Axure, ProtoPie, Justinmind, Marvel App or similar.
  • Expertise in graphic design tools such as Adobe Photoshop, Illustrator, Affinity Designer, CorelDRAW or similar.
  • Familiarity with interaction design and animation tools like Principle, After Effects, Lottie, Rive or similar.
  • Experience with wireframing tools such as Balsamiq, Wireframe.cc, MockFlow, Moqups or similar.
  • Knowledge of design handoff tools like Zeplin, Avocode or similar for developer collaboration.
  • Basic knowledge of frontend development (HTML, CSS, JavaScript) to communicate effectively with developers.
  • Experience with 3D design tools like Blender, Cinema 4D, or Adobe Dimension is a bonus. 
  • Familiarity with UX research tools such as UserTesting, Lookback, Hotjar, Maze or similar.
  • Experience using version control for design (e.g., Abstract or Figma's versioning features).
  • Experience with accessibility testing tools such as WAVE, Axe, Stark or similar.
  • Experience with CMS tools like WordPress or Webflow to understand design limitations and opportunities.
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